Animation Playbox / Back to Basics 10 - Interpolation Study Notes 1


'Interpolation'
Meaning - The insertion of something of a different nature into something else.

After Effects Interpolation
  • Temporal Interpolation (Time)
  • Spacial Interpolation (Space)
Study and Practice
Spacial Interpolation Practice































Temporal Interpolation Study and Practice






















Linear








Hold









Bezier









Note: 'Bezier', and 'Continuous Bezier' - relate to how you control the 'control handles' on the points on the graph.

'Bezier' just moves one handle -








'Continuous Bezier' moves both - seems to be more smooth








helpx.adobe.com/after-effects/using/keyframe-interpolatio...
Study Notes (from link above)

Auto Bezier interpolation

Auto Bezier interpolation creates a smooth rate of change through a keyframe. You may use Auto Bezier spatial interpolation to create the path of a car turning on a curving road.
As you change an Auto Bezier keyframe  value, the positions of Auto Bezier direction handles change automatically to maintain a smooth transition between keyframes. The automatic adjustments change the shape of the value graph or motion path segments on either side of the keyframe. If the previous and next keyframes also use Auto Bezier interpolation, the shape of the segments on the far side of the previous or next keyframes also changes. If you adjust an Auto Bezier direction handle manually, you convert it to a Continuous Bezier keyframe .
Auto Bezier is the default spatial interpolation.

Continuous Bezier interpolation

Like Auto Bezier interpolation, Continuous Bezier interpolation creates a smooth rate of change through a keyframe. However, you set the positions of Continuous Bezier direction handles manually. Adjustments you make change the shape of the value graph or motion path segments on either side of the keyframe.
If you apply Continuous Bezier interpolation to all keyframes of a property, After Effects adjusts the values at each keyframe to create smooth transitions. After Effects maintains these smooth transitions as you move a Continuous Bezier keyframe on either the motion path or the value graph.



















A. Linear B. Auto Bezier C. Continuous Bezier D. Bezier E. Hold 








A. Linear B. Linear in, Hold out C. Auto Bezier D. Continuous Bezier or Bezier E. Linear in, Bezier out 

NEXT:
Made some progress with this. Some things have clicked in my head, some things have not. Need to memorise the symbols. Will study the graph editor next, hopefully things confusing me will become more clear. Bit by Bit.

Tears For Fears - The Working Hour (extended)
www.youtube.com/watch?v=rqQl3uMGjnU

ssoosay Sketch 91

ssoosay Sketch 91

ssoosay Sketch 90

ssoosay Sketch 90

ssoosay Sketch 89

ssoosay Sketch 89

Animation Playbox / Blame It On Updates

I updated the latest versions of After Effects and Media Encoder (2018 Update) and all my GIFs were buggy when outputted.

(See the strange effect below)

2017:














2018:














(I have no idea where the ‘Blame It On the Boogie’ style trails were coming from?)

(The Jacksons - Blame It On the Boogie

...I spent today trying to figure out what I did wrong, but my settings seemed the same...

Eventually I just reverted back to the 2017 version and the problem was fixed. No sure if this is a GIF bug in 2018 versions of the software...

I’ll try to stick to 2017 for now. Mentioned the problem in the Adobe help forum (first time I've used it).

Animation Playbox / Back to Basics 7 - 9

Little bit of colour GIF Experiments
Size: Width 1920, Hight 1080 - HDTV 1080
Adobe Media Encoder Output
30FPS

-Experiments with 'Easy Ease'
-Simple 2.5D Movements
-Reinforcing Learning





































Next Notes -  I should focus more on movement - 'Ease, Graphs, Interpolation', study bit by bit, start messing with 2.5D and the virtual camera after...

Animation Playbox / Back to Basics 1- 6


No Colour GIF Experiments
Size: Width 1920, Hight 1080 - HDTV 1080
Adobe Media Encoder Output
Various FPS






Confused - I thought GIFs don't do 60 fps, anyway it is too slow, 15 - 30 FPS better ...








Note - Need to split timeline and experiment with more complex parenting, also 'wild child' parenting




Terms:
'Hold, Popping'
'Rove Across Time'

NEXT - Need to experiment more with...

  • Interpolation Movement
  • Animation Graph
  • 'Easy Ease'